Post 2 in my "Making a thief in an assortment of different game systems." series. Here is a link to Post number 1, featuring Pathfinder 2 Core. Including a general description of the project. Here we are with Rolemaster. Copyright 1982, 84, 85, 89. General Design & Development: S. Coleman Charlton & Peter C. Fenlon Jr., Character Law Design: Coleman Charlton and Pete Fenlon let's Roll: This game has a life in my head. I remember seeing it back in the early 90's at a store called dragon's den. It was oddly packaged in a 3-ring binder format, (like some of the old monster manuals.) I leafed through it and read the critical hit tables and was instantly enamored with the game. however, it was several books, and none of them were cheap. I never owned it. I did at one point own the "space Master" boxed set. the sci-fi sister to the fantasy game. I never played it. It was just too dense, just too hard to pull together for a kid used to paying Basic D&a