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Showing posts from September, 2015

If I were to do a setting book.....

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If I were to have proper resources for buying original art. I would implore Park Sunga to do my interiors. Because I think her work is  amazing. Her architectural series strikes in particular. -Mark.

Kick Starter "Hubris"

Hubris: I have been following Mike Evan's work on this setting for a long while now.  Today, I finally got to back his efforts! Over the past couple of years he has constantly impressed me with his creativity, dedication, and drive. I have no doubt that once funded his project will be fulfilled* and will kick ass with bladed boots. I wish him the very best of luck on with his Kick Starter, and am looking forward to getting my grubby hands on the results. Here is the Kick-starter link. https://www.kickstarter.com/projects/1070557469/a-world-of-visceral-adventure Check it out. If it's your kind of jam back it. Here are some links to Mike Evans's blog so you can get a taste of what you might be getting into. First posts specific to Hubris https://wrathofzombie.wordpress.com/category/role-playing/hubris-campaign-setting/ Next general blog madness. https://wrathofzombie.wordpress.com/ Thank you for reading. Go check out Mike's stuff..... -Mark. * ( As kick-starters go it'

Off Label Uses.

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Found Object Gaming? The temple sits on a bluff overlooking the city. The Daias, overlooks a walled court yard. The far wall of the courtyard is adorned with a platform from which the high priest can observe ritual  Deeper in the Temple a complex series of hallways and passages lead to: The mausoleum. The statuarium. The high priest's chamber. The Sanctification fountain. The sub crypt with it's:  secret door. passages leading under the main chambers. Acolyte housing. Storage areas. Sacrificial pit. Sacred walkway. Main entrance. Source 

Mr. Lavant is covered in custard.

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"Mr. Lavant is covered in custard. Or perhaps it's some form of slime mold. Custard as rule doesn't move on its' own. Light your torches boys. Don't worry about Lavant it's too late for him. He would have wanted it this way, poor, brave, old chap." Slime molds are about the most interesting and naturally creepy things in nature. As such they have earned a bit of place in Old D&D and fantasy games in general. Large magically mobile and aggressive molds, puddings and slimes are splattered all over the monster manuals. I want to step back from the fantasy for a second and look at these nasty buggers as they are in nature. Then let's take that information and use it build some slimes for our games. Source First off Slimes in many fantasy games are considered dungeon or cave monsters, and that makes sense. Damp and devoid of light a typical dungeon setting would be a great place for a huge slime to thrive. As long as there's food around. A construct

Go Play

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GO PLAY: On the internet, we talk, argue, and, insult each other about games. We rarely express how blessed we are to have the time to waste thinking about such inane things. There are people just as smart and imaginative as anyone reading this blog who don't have the chance to argue. People that will never get the chance to enjoy a life such that they have time to waste arguing over role playing games. So Go play. GO play OSR Games. GO play story games. Go play board games. GO Larp. Go make up your own RPGs and play them with your friends. Go to Cons, make new friends. Go do whatever you want. If you want, take a second to realize how lucky we are. Think about the privilege we waste every time we're unkind to each other on the internet over something as inane as games. OK, now that I'm off my soap box, here's the tax. Have this: A 13 point game. It's shit. Each player Describes their character. Each player picks a number from six to fifteen. A lower represents the

Learning RPG lessons from the world of Pro Wrestling

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 First off this post is not about a wrestling RPG. Nathan D. Paoletta already c overed that ground with  World Wide Wrestling the  apocalypse fueled wrestling RPG. In my mind he is the  only  designer who has taken a substantive stab at the  world of wrestling  as far as RPG's go. A bit of background. I don't watch wrestling anymore, at least not with any regularity. Every now and again one of my friends will get a PPV and have people over to watch it. We eat wings, watch the  show, it's a good time. That's my extent of current wrestling  knowledge. When I was younger however I devoured it, I watched it all. Not only that I watched from a strange perspective in that when I was very young my father explained to me that the wrestlers are not really trying to hurt each other, they are trying to put on a show, and "If they really did that stuff to hurt each other somebody would get killed." Even as a youngster I was always trying to watch what made a good story,