Posts

Showing posts from January, 2019

GURPS Games 1 and 2.... "Apocalypses - Now & Again"

Image
Preparation.... Recuperation... Preparation... we play on roll 20 on Friday nights, starting around 7 or 8 pm then we go until about 11 pm . That's not a ton of time. It's also at the end of the work week and nobody has a ton of bandwidth left. So far we have had two "lets get comfortable with the system games" GURPS has a reputation for being  complicated. Honestly I bought into that having only read second edition GURPS. I feel that game feel was a bit of a mess, and left a bad taste in my mouth. The fourth edition is much more straight forward and even more importantly laid out in a much more user friendly fashion. Mistakes so far: In character generation I played it too fast and loose with the  equipment. I said "The highest tech level available in the setting is  7" The players did what players do and bought the best tech level 7 stuff they could get their hands on. I should have been more diligent and thoughtful. As in I should have told the players wh